The Ubicomp Summer School was an intense, generative week. Together with Patrycja Zdziarska and Walther Jensen, and the prompt of creating “wearables that matter”, we designed a fashionable wearable for touch and play. The simple question: “Why don’t we touch each other more” drove us to design a wearable that reads as a living creature. As a design group we first experienced Hooze’s pull ourselves. We also wore Hooze in public and studied people’s reactions. Although not enticing enough to spark spontaneous reactions, Hooze reliably drew people to touch the wearer in face-to-face encounters. We presented our work at the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction in March 2019.

Publications

  • Zdziarska, P., Epp, F. A., & Jensen, W. (2019). Hooze: A Kinetic Fashion Accessory for Touch and Play. Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction - TEI ’19. DOI